Changelogs

Changelog 1.91
added
+ Playershadows (activatable or deactivatable from serveradmin)
+ Realtimeshadows (see first point, but feature gets frames lower)
+ RicoChet (activatable or deactivatable from serveradmin)
+ Colored Weaponbar with weaponstatus
+ New Mapactor “Destroyable Mover”

fixes
- codecleanup for more frames
- optimized buymenu (framefix and new layout)
- Dagger update for fixing shadowbugs

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Changelog 1.92

added
+ Scope][
+ Trainstation][
+ Malicious
+ small code changes in background
+ more functions for the mapactor "Destroyable Mover" (now we could add crates, that can destroyed step for step for example)

fixes
- Province Nade Bugs

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Changelog 1.93

fixes
+ DE Rangedamage increased
+ Raging Recoil increased
+ HE Radius descreased
+ Benelli / Spas 12 damage increased for one point
+ P90 damage descreased
+ Laserpoint Reminder
+ Sniper Bug removed
+ Water Jumpin Sound
+ Getaway Fixes
+ Scope Fixes
+ Trainstation Fixes

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Changelog 1.95
new:
- exploding firedrencher
- carry two nades (one effect and one explosive nade)
- sniperchanges (breathing)
- walther P 99 (with addable silencer)
- glock (single and burstfire)
- new loadingscreens for the offical maps
- fire-burn-sounds
- visible bloodsplats
- new actor to2_ambientsound
- new mesh TO2_BoomBox
- versioncheck
- some eastereggs

fixes:
- Prelude LOD bugs
- Richelie Door-bug
- Prelude, Bushido and Maui, Ladders with TO2_Ladders replaced
- Water: "Jumpingsounds"

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Changelog 1.95a
new:
- added Camerameshes on OBJ-Anvil
- added New map OBJ-FacilityTWK

fixes:
- fixed a bug in the firemode messages (singlefire, burst fire ect.)
- fixed a bug on OBJ-Blister][
- fixed a bug on OBJ-Maui
- fixed a bug on OBJ-TranStation][
- fixed a bug on OBJ-Scope][
- fixed a bug on OBJ-StGeorge
- reactivate stat fps & stat net (F6)

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Changelog 1.95b
new:
- added Tracerfire for AWM
- Mapend: all living players die (in order to chat better)

fixes:
- fixed a bug on OBJ-Asylum][ / OBJ-Asylum][-VIP
- fixed a bug on OBJ-FacilityTWK
- fixed a bug on OBJ-Hyperion
- changes for better gameplay on OBJ-Rage
- "hidecrap" command is now working again
- small code changes in background (Versionscheck, Ingame-News and Serverlog)

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Changelog 1.96
new:
- Map: OBJ-Cold
- Map: OBJ-Exodus
- Map: OBJ-SlowWater

fixes:
- Botpath on OBJ-OBJ-Drought][
- Botpath on OBJ-FacilityTWK
- Botpath on OBJ-Getaway][
- small code changes in background